What is Multidimensional Space-Time
YWS
(Version 20200426)
1) What is a Plane?
A plane = space. This is what people often refer to as "space, dimension, realm, frequency," etc.
From the perspective of The Source: a space is like a bubble of consciousness.
A multidimensional space resembles clusters of these consciousness bubbles—some large, some small—nested within one another, forming large clusters with many layers and small clusters with fewer layers, which can be referred to as large cosmic clusters and small cosmic clusters. Each bubble represents a space, or akin to a television channel, functioning as a relatively independent world, simply referred to as a "plane."
Note: "Plane" does not mean "layer." Here, "plane" refers to the idea that all planes/spaces are overlapping, existing within one another regardless of whether they are observable to each other.
2) What is Space-Time?
Some spaces have time, while others do not. Spaces with time are also called space-time. In this context, plane = space-time.
The time in different spaces possesses unique attributes set by the space creators. These attributes include the direction, speed, and scale of time. These attributes are not fixed; space creators and managers can modify them at any time based on the needs of the game.
Similarly, different spaces have different properties, including frequency, density, and size. These properties are also not fixed, and space creators and managers (refer to YWS' article"What is Space") can modify them as needed for the game.
If two spaces with different frequencies are adjusted to the same frequency, they will automatically merge. If the time attributes of two spaces differ, their creators and managers must reach an agreement to achieve compatible or consistent time attributes; otherwise, time chaos or distortion may occur within the same space.
3) What is the Relationship Between Planes?
The relationship between planes, or the relationship between bubble spaces, or between space-times, or between dimensions, is both simple and complex, requiring decades of observation and experimentation. It is difficult to describe with words, so a graphical representation is provided instead.
*Note: The following is not an accurate depiction but a simplified illustration, as it is truly challenging to describe in human language.
A picture is worth a thousand words, so the text will not elaborate further.
---
4) An Example for Better Understanding:
- 3rd Dimensional Space: You are watching "The Matrix" in a theater, and from the beginning to the end of the movie, you cannot alter the course of the film in any way.
(Linear, Single Ending)
- 4th Dimensional Space: You are watching "The Matrix" at home on a DVD player, where you can use the remote control to switch between different scenes for repeated viewing.
(Non-linear, Single Ending)
- 5th Dimensional Space: Netflix produces a multi-ending version of "The Matrix". You can switch the plot at certain points in the film, such as choosing the blue pill instead of the red pill, which would return Neo to the dream world, but he would forever miss the opportunity to awaken, resulting in a different ending.
(Linear, Multiple Endings)
- 6th Dimensional Space: A game developer creates a sandbox game version of "The Matrix", where players can freely switch between different decision points for Neo to trigger different story endings. They can also load different save points to experience more scenarios and endings.
(Non-linear, Multiple Endings)
- 7th Dimensional Space: You can simultaneously experience all the scenarios and endings in "The Matrix". The key is simultaneity—while in a single version of 6th dimension, you were playing a single “The Matrix” game; now in the 7th dimension, you are simultaneously playing countless different possible versions of "The Matrix" in countless versions of 6th dimensions
Simultaneity x (Non-linear + Multiple Endings)
- 8th Dimensional Space: While playing the 7th-dimensional sandbox version of "The Matrix", you can also choose different background settings for Neo, such as Neo as a company boss, Neo as an agent, or Neo as an engineer in Zion.
Multiple Character Settings x [Simultaneity x (Non-linear + Multiple Endings)]
- 9th Dimensional Space: With the same protagonist (Keanu Reeves), in addition to "The Matrix" game, you can also choose to play sandbox games with different themes, such as the “Speed” universe, the “John Wick” universe, or the “Constantine” universe.
Multiverse x [Multiple Character Settings x [Simultaneity x (Non-linear + Multiple Endings)]]
- 10th Dimensional Space: You can simultaneously experience all the above sandbox games.
Simultaneous Multiverse x [Multiple Character Settings x [Simultaneity x (Non-linear + Multiple Endings)]]
- N’th Dimensional Space: Nx...x10th Dimensional Space Games = Infinity.
----
(The statements provided herein are objective records derived from several decades of personal practice, verification, observation, and exploration. They are not based on theoretical assumptions, logical reasoning, or direct adaptation of classical texts. This content reflects individual experiences and is offered solely for reference purposes.)
----
YWS
© 2020 All rights reserved.
Disclaimer: The content is intended solely for sharing experiences and providing reference without guarantees. Redistribution is allowed as long as it remains unchanged.